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Butifarra glossary

The words you hear at the table, in alphabetical order, with the Catalan term players use. Each one has its own link, in case you want to share it.

Ace (as)
The 1 of each suit. The second strongest card, after the manilla, worth 4 points. More detail
Beat (matar)
To play a card that wins the trick. Compulsory when your partner is not winning. More detail
Butifarra
The no-trumps call: the hand is played with no suit ruling and everything counts double. It is also the name of the game. More detail
Contro
What the opponents of the caller can say: the hand counts double. More detail
Delegate (delegar)
When the dealer does not want to choose, they pass the decision to their partner, who chooses trumps or calls butifarra. More detail
Follow suit (assistir)
To play a card of the suit that was led. Compulsory if you have one. More detail
Game (partida)
The series of hands until one partnership reaches the agreed target: 36, 51 or 101. More detail
Hand (mà)
Each deal, from the first trick to the twelfth, with its scoring. A game has several hands. More detail
Jack (sota)
The 10 of each suit. Worth 1 point. More detail
King (rei)
The 12 of each suit. Worth 3 points. More detail
Knight (cavall)
The 11 of each suit. Worth 2 points. More detail
Lliure (western)
The variant where, if you cannot beat the trick, you play any card you like. More detail
Manilla
The 9 of each suit. The strongest card in the suit, above the ace, worth 5 points. Being dealt all four manillas is quite an event: on iPhone it is an in-game achievement. More detail
Obligada (eastern)
The variant where, if you cannot beat the trick, you must play your lowest card of the suit. More detail
Recontro
The caller's answer to a contro: the hand doubles again. With butifarra it can reach ×8. More detail
Ruff (fallar)
To play a trump when you have no cards of the suit led. Compulsory if an opponent is winning the trick. More detail
Suit (pal)
Each of the four groups of the Spanish deck: coins, cups, swords and clubs. More detail
Trick (basa)
The four cards played in a round, one per player. Whoever wins it takes it and scores 1 point on top of the card points. A hand has 12 tricks. More detail
Trumps (trumfo)
The suit that rules a hand: any trump beats the cards of the other suits. Chosen by the dealer, or by their partner if the dealer delegates. More detail